![]() If you come here for a profound, wordless narrative, stay far away but if you come looking for a beautiful neon aesthetic and addicting combat, its worth your time. For a world so deeply realized, it feels pointless, as a world without history or purpose just a video game stage for you to have dumb fun. This is not about if I understood it or not, but for you to get the tiniest amount of lore you have to activate 20 random towers around the world to get a single paragraph of story. And probably my biggest issue is how cryptic and uninviting the narrative is. ![]() Bosses are where combat shines, but some were so campy and defensive that when I beat them it didn't feel rewarding, I just had to cheese them to win. Combat is satisfying and rewarding but this game's idea of a challenge is throwing 10 of the most obnoxious enemies at once and you to be okay with it. Sure, is a fun action game but I'm more in love with its art-style (That looks like if A Link to the Past and Blade Runner had a baby) and music than I am of its mechanics. 60% Nintendo SwitchThis is one of those games that plays a gentle, somber piano piece while the credits roll and expect you to think its a life changing experience, the thing is that while it has the atmosphere of one, it doesn't has the devotion or quality of one.
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